Koryu Uchinadi Syllabus

KU Syllabus – Core Application Practices:

  • Percussive Impact [ Giving & Receiving]: Uchi/Uke-waza [29 techniques]
  • The Clinch: Tegumi: Kotekitai, Kakie, Ude Tanren and Muchimi-di, etc. [36 techniques]
  • Joint Manipulation, Cavity Seizing & Limb Entanglements: Kansetsu/Tuite-waza [72 techniques]
  • Chokes/Strangles-Air/Blood Deprivation: Shime-waza [36 techniques]
  • Balance Displacement: Nage-waza [55 techniques]
  • Ground-fighting & Submission: Ne-waza [72 techniques]
  • Escapes & Counters: Gyaku-waza [36 techniques]
  • Kata: The classical mnemonic mechanism through which fighting principles are culminated, preserved and transmitted [classically choreographed routines]
Kihon waza Futari Renzoku geiko Jikiden Hojo undo
Tsuki waza
Keri waza
Kamae waza
Kaishu waza
Heishu waza
Shiho Uke-waza
Ukemi waza
Ne-keri waza
Tsuki waza futari-geiko
Keri waza futari-geiko
Kamae waza futari-geiko
Kaishu waza futari-geiko
Heishu waza futari-geiko
Shiho-uke waza futari-geiko
Uchi/uke-waza futari-geiko
Tegumi futari-geiko
Kansetsu/Tuite-waza futari-geiko
Shime-waza futari-geiko
Nage-waza futari-geiko
Ne-waza futari-geiko
Gyaku-waza futari-geiko
Taisabaki Oyo futari-geiko
Chokyu-gata futari-geiko
Hiji/hiza futari-geiko
Tatsu keri waza futari-geiko
Motobu kumite futari-geiko
Kakedamashi futari-geiko
Ah-wah kata
Muchimi-di
HAPV
Bubishi
Koryu-gata
Kata bunkai-kumite
Riai kumite
Makiwara
Take
Chi-ishi
Weights
Focus Mitts
Kick Shields
Heavy bags
Ground bag
Floor/Ceiling Ball
Junbi/seri Undo
Kata
Chokyu
Happoren
Hakutsuru
Kushanku
Naihanchi
Nanshu
Nepai
Niseishi
Passai
Rakanken
Ryushan
Sanchin
Saamchien
Seisan
Sochin
Taisabaki 1-6
Tsukinaka
Unshu
Wando
KU Theory Classification of Application Application Principles Mechanical Premise Common Tools
1. HAPV
2. TS
3. AP
4. AS
5. PP
1. Percussive impact
2. Blood & air deprivation
3. Balance displacement
4. Joint manipulation and limb entanglement
5. Grappling
1. Location
2. Tool
3. Angle
4. Direction
5. Intensity
1. Wheel & Axel
2. Screw
3. Pulley
4. Wedge
5. Lever
1. Fore-fist Punch
2. Kicking
3. Receiving
4. Posturing
5. Striking
Definitions
HAPV = Habitual Acts of Physical Violence
TS = Tactical Strategies
AP = Anatomy & Physiology
AS = Applied Science
PP = Pedagogical Principles
In the one-on-one HAPV scenario the classification of application refers to seizing & impacting, any single use and or of combination thereof. Application principles address the anatomical attack structure, the part of the body used to transfer energy [fist, foot, elbow, etc.] the angle to the structure, its direction and the required power. When contrasted with the human body the 5 ancient machines provide the fundamental principles with which applications work. Every *style* of karate [actually every form of empty-handed self-defence] employ these common tools.
Ability is what
you’re capable of doing
Motivation determines
what you do
Attitude determines
how you do it
HAPV – Habitual Acts of Physical Violence
(as catalogued by Patrick McCarthy)
1. Straight kicks
2. Angular-type kicks
3. Straight punches
4. Circular punches
5. Downward strikes
6. Upward strikes
7. Knee & Elbow strikes
8. Head-butt/Biting & spitting
9. Testicle squeeze
10. Augmented foot/leg trips
11. Single/double-hand hair pull from the front/rear
12. Single/double-hand choke from the front/rear
13. Front neck choke from rear
14. Classical head-lock/chancery
15. Guillotine-style choke
16. Half/full-nelson
17. Rear over-arm bear hug (& side variation)
18. Rear under-arm bear hug (& side variation)
19. Front over-arm bear hug (& side variation)
20. Front under-arm bear hug (& side variation)
21. Front/rear tackle
22. One-handed wrist grab (same & opposite sides-normal/reversed)
23. Two-handed wrist grabs (normal/reversed)
24. Both wrists seized from the front/rear
25. Both arms seized from the front/rear
26. Single/double shoulder grab from front/rear
27. Arm-lock (behind the back)
28. Front arm-bar (triceps tendon fulcrum up supported by wrist)
29. Side arm-bar (triceps tendon fulcrum down supported by wrist)
30. Single/double lapel grab
31. Single/double-hand shove
32. Garment pulled over the head
33. Seized & impact
34. Single/double leg/ankle grab from the front (side/rear)
35. Mount
36. Attacked (kicked/struck) while down
BUKI WAZA – KOBUDO
Buki jutsu Buki futari-geiko
Bo-jutsu
– Shuji
– Shirotaru
– Yonekawa
– Tokumine
– Sakugawa
– Chinen-Shikiyanaka
– Koryu no kon

Eku-jutsu
– Tsuken Sunakake
Tekko-jutsu
-Maezato tekko
Sai-jutsu
Nichogama-jutsu
Nunchaku-jutsu
Tonfa-jutsu
Tinbe-jutsu
Tanbo-jutsu
Tanto-jutsu
Pechin kumi-bo
Pechin kumi-sai
Nunchaku-jutsu
Tenbi-jutsu
Eku-jutsu
Tonfa-jutsu
Nichogama-jutsu
Tekko-jutsu
Tanbo-jutsu
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